Cursed by Necrons!

I had a chance to roll out some Astra Militarum against Necrons again this week. Once again, my stoic Inquisitor rolled out to face the Xenos threat. Unfortunately things didn’t quite go to plan, and despite advancing rapidly and taking control of important objectives, the fickle winds of the Maelstrom of War mission meant objectives didn’t always mean victory! Final score was 9-7 to the Necrons.

Forces arrayed for battle

Forces arrayed for battle

Ordo Xenos send their agent in once again.

Ordo Xenos send their agent in once again.

A squad of Guardsmen support the Inquisitor

A squad of Guardsmen support the Inquisitor

The mission set up was diagonal split, and I deployed first. Foolishly, I left my inquisitor on the left flank, and I was counter deployed against, taking most of the easier to kill units away from my tooled up retinue of awesome.

Tomblades move up to flank the Inquisitor

Tomblades move up to flank the Inquisitor

Necron Warriors defend their objective.

Necron Warriors defend their objective.

A Necron Lord escorts elite Immortals to battle.

A Necron Lord escorts elite Immortals to battle.

The new Necrons really are resilient. With the new Reanimation protocols rules, I just couldn’t fire enough weapons into the squads to bring them down.

Guard weapon teams set up in the cover of a crater.

Guard weapon teams set up in the cover of a crater.

The Valkyrie tries to intercept the Night Scythe

The Valkyrie tries to intercept the Night Scythe

A Guardsman squad it wittled down by gauss fire.

A Guardsman squad it wittled down by gauss fire.

With the arrival of the Night Scythe, the Necron Overlord takes to the field.

With the arrival of the Night Scythe, the Necron Overlord takes to the field.

Once the Overlord arrived with his supercharged body guard of Lychguard and a Cryptek, I couldn’t stop the avalanche of living metal from overwhelming my lines.

Guardsmen hunker down waiting for the inevitable

Guardsmen hunker down waiting for the inevitable

The Valkyrie unleashes its rocket pods.

The Valkyrie unleashes its rocket pods.

The guardsmen missiles attempt to bring down the Ghost Ark

The guardsmen missiles attempt to bring down the Ghost Ark

The Lord challenges the Commander.

The Lord challenges the Commander.

The Overlord caught my Commander in combat, and proceeded to cleave him in twain in a challenge, that, and the final object grab by the Necrons sealed victory.

I lone plasma gunner watches the battle unfold.

I lone plasma gunner watches the battle unfold.

The Lord's bodyguards have taken casualties, and the Inquistors seeks his target.

The Lord’s bodyguards have taken casualties, and the Inquistors seeks his target.

The game ended on Turn 5, which meant the the Inquistor fell short of facing his nemesis in glorious combat. Curses!

Airborne Ogryns enter the battle in style.

Airborne Ogryns enter the battle in style.

Despite their unrealistic use in a real list, my Ogryns once again proved resilient and a fantastic tar pit, bogging down two units.

A sergeant sees the tide turning from across the battlefield

A sergeant sees the tide turning from across the battlefield

No one could stop the Lord's implacable advance.

No one could stop the Lord’s implacable advance.

It was in the end a very close game, but I just couldn’t keep those Necrons down, and I struggled to seize ground when I needed to for Objective cards. One day, the Ordo Xenos’ mission to halt the implacable advance of these Metallic souless automatons will succeed!

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